THE 1000 COLLECTION

Areas

Collection

Consoles, computers, accessories, games, software and literature: the areas of the complete collection and their inventory lists.

The collection, object by object

Each square represents a device or accessory in storage. Each area links to its inventory list.

  • Game consoles
  • Computers
  • Accessories
  • Other areas
1,332 objects, one square per object. Counts are taken from the quantity column in the inventory lists; games, software and literature are not shown.

99 documentation pages

Game consoles

Home game consoles in the collection up to the PlayStation 5, together with clones and retro consoles. Includes model details and quantities.

Photo: own photograph

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44 documentation pages

Handhelds

The collection includes portable gaming devices and handheld consoles. The inventory lists models, years and quantities.

Photo: own photograph

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49 documentation pages

Pong consoles

The collection includes Pong consoles from Atari and other manufacturers. The inventory lists models, technical details and quantities.

Photo: own photograph

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91 documentation pages

Console peripherals

The collection includes controllers and expansions for game consoles. The inventory lists the accessories and the systems they belong to.

Photo: own photograph

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14 documentation pages

Home computer accessories

The collection includes drives, memory expansions and other peripherals for home computers. The inventory lists accessories and quantities.

Photo: own photograph

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21 documentation pages

Electronic toys

The collection includes electronic tabletop games, puzzle games and other gaming devices. The inventory lists models, years and quantities.

Photo: own photograph

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8 documentation pages

Calculators

The collection includes calculators from different manufacturers in a range of designs. The inventory lists the models present and their quantities.

Photo: own photograph

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144 documentation pages

Magazines, journals and newspapers

Computer and gaming magazines complement the devices in the collection. This overview links to the documented publications and the issues present.

Photo: own photograph

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8 documentation pages

Books and brochures

Books, manuals and brochures complement the computers and consoles in the collection. This overview provides access to literature on hardware, software and programming.

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75 documentation pages

Games and software

Games and application software on cartridges, cassettes, floppy disks and CDs/DVDs complement the hardware. The inventories are organised by system.

Photo: own photograph

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All areas at a glance

The complete collection comprises consoles, computers, accessories, games, software and literature. A particular focus is home computers of the 8-, 16- and 32-bit eras. The following areas provide access to the inventory lists. Other collections complement the history of the devices.

Pong consoles

Electronic toys

Electronic toys mark the beginning of the development of small portable consoles.

Game consoles

Handhelds (portable game consoles)

Calculators

Home computers

Business computers, compact pocket computers and PDAs

Retrocomputing

Games and software

Software, and games in particular, made home computers and game consoles attractive. Often, it was the decisive reason to buy a particular type of computer or console. One reason for the Commodore 64’s popularity in Germany was its wide range of software.

Books and magazines often helped a computer system achieve a breakthrough by giving developers access to the documentation they needed to program and expand it.

Miscellaneous

From chips to development systems – everything that does not fit elsewhere:

Photo from the collection

Device of the day · randomly picked by BIT

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Two stories, told together

Two perspectives on digital history.

The collection presents game consoles and personal computers side by side. These devices tell stories of playing, working, learning and creating with digital technology. Accessories, software and literature show how the systems were used. The examples alongside pair computers with their console versions.

Home computer · 1979

Atari 400

Console · 1982

Atari 5200

Home computer · 1982

Commodore 64

Console · 1990

C64GS

Home computer · 1990

Amstrad CPC Plus

Console · 1990

Amstrad GX4000

Take a break

Have a go yourself.

Lianenlauf is a small game in the style of the Atari 2600 era. Click the image to start. The character runs towards the pointer and jumps when you click. Grab vines while jumping and click again to let go. Swing across water and tar, avoid crocodiles and logs, and collect treasures for points.

You can also use the keyboard: arrow keys to run, space bar to jump.

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