Nintendo Entertainment System (NES)

Summary
When Nintendo decides to release Famicom in the USA, the video game market there is no longer existing. The experience of the video game crash has also led retailers and adults to show a corresponding mistrust of a new console.
Nintendo therefore directs the marketing of the Nintendo Entertainment System to children, as children have no preconceptions about video games. In order not to arouse associations with the failed machines of the second generation, the Famicom is redesigned and reminds in its new design as well as the mechanism for inserting the modules less of a console than of a video recorder, in addition Nintendo avoids terms such as “Console” or “Videogame”.
The strategy goes on: Nintendo becomes the market leader for years and Japan becomes the most important country in the video game industry. In America alone, 34 million NES are sold, a total of more than 60 million worldwide.
Family tree
- PredecessorColor TV Game
- This objectNintendo Entertainment System
- SuccessorSuper Nintendo Entertainment System
Sources and further links
Connections in the collection
Software in the collection
In the exhibition concept
- Generation 3 · Area Konsolen 2, Section 3
Mentioned in
Keywords
Acquire the complete collection.
The collection is offered as a whole. The inventory lists show which objects are included.